UtilTimeOfIntersection Method |
Load and Blocker separated by distance, how long until they touch?
Namespace:
Demo3D.Common
Assembly:
Demo3D.Common (in Demo3D.Common.dll) Version: 15.0.2.11458
Syntaxpublic static double? TimeOfIntersection(
double s0,
double u1,
double u2,
double a1,
double a2
)
Parameters
- s0
- Type: SystemDouble
Distance between Load and Blocker - u1
- Type: SystemDouble
Speed of Load - u2
- Type: SystemDouble
Speed of Blocker - a1
- Type: SystemDouble
Acceleration of Load - a2
- Type: SystemDouble
Acceleration of Blocker
Return Value
Type:
NullableDoublenull if they won't intersect, time to intersect if they will
See Also