UtilIntersectCircleYSphere Method |
| Name | Description | |
|---|---|---|
| IntersectCircleYSphere(Double, Vector3, Double) |
Calculate the intersection points of a circle (centered at Origin and in the XZ plane) and a sphere surface (using 10^-6 as a tolerance in equality).
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| IntersectCircleYSphere(Double, Vector3, Double, Double) |
Calculate the intersection points of a circle (centered at Origin and in the XZ plane) and a sphere surface (using 10^-6 as a tolerance in equality).
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