UtilIntersectLinePlane Method |
Namespace: Demo3D.Common
public static Vector3 IntersectLinePlane( Vector3 L1, Vector3 L2, Vector3 P, Vector3 N )
Note however, that if the line is parallel to the plane, some or all of the components of the Vector3 will be PositiveInfinity, NegativeInfinity or NaN.