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UtilIntersectRaySphere Method

Intersects a ray with a sphere.

Namespace:  Demo3D.Common
Assembly:  Demo3D.Common (in Demo3D.Common.dll) Version: 15.0.2.11458
Syntax
C#
public static bool IntersectRaySphere(
	Ray ray,
	BSphere sphere,
	out float distance
)

Parameters

ray
Type: Demo3D.VisualsRay
The ray. Note: The ray's direction must be normalized.
sphere
Type: Demo3D.VisualsBSphere
The sphere.
distance
Type: SystemSingle
The distance along the ray at which the first point of intersection occurs.

Return Value

Type: Boolean
Whether the ray intersects the sphere.
See Also