PhysicsEngineCollides Method (IListPhysicsGroup, IListPhysicsGroup) |
Whether physics objects prescribing to any of the groups in
groupListA are tested for collisions against physics objects
prescribing to any of the groups in groupListB.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
Remarks
This method effectively computes the boolean OR of the cartesian product of the two
group lists. For example, Collides([A, B], [C, D]) is true if and only if Collides(A, C)
OR Collides(A, D) OR Collides(B, C) OR Collides(B, D).
See Also