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Helper Class

[Missing <summary> documentation for "T:Demo3D.Visuals.KJE.Helper"]

Inheritance Hierarchy
SystemObject
  Demo3D.Visuals.KJEHelper

Namespace:  Demo3D.Visuals.KJE
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public static class Helper

The Helper type exposes the following members.

Methods
  NameDescription
Public methodStatic memberDiscover
Discovers the set of connected joint graphs from the provided mechanism aspect.
Public methodStatic memberExplore(KinematicJoint)
Explores a connected graph of joints, finding all connected joints.
Public methodStatic memberExplore(Visual)
Explores a connected graph of joints, finding all connected joints.
Public methodStatic memberJoints
Determines all joints in the specified mechanism bound to the specified link.
Public methodStatic memberLink
Determines the kinematic link for the specified visual.
Public methodStatic memberMechanism
Determines the mechanism for the specified visual.
Public methodStatic memberNearestMechanism
Attempts to find a mechanism aspect in the vicinity of the visual in the visual hierarchy. This function can visit every visual in the scene. Do NOT use this unless you absolutely need to and certainly do NOT call this during simulation.
Public methodStatic memberReapplyFixedJoints
Reapplies the all enabled fixed joints, causing the links for their referenced visuals to be merged.
Public methodStatic memberRepopulate
Repopulates the specified mechanism aspect from joint description aspects down the visual hierarchy.
Public methodStatic memberTransform(Matrix, MechanismAspect)
Returns the specified world-space transformation matrix in the space of the specified mechanism.
Public methodStatic memberTransform(Matrix, KinematicLink, MechanismAspect)
Returns the specified world-space transformation matrix in the local-space of the specified link.
Public methodStatic memberTransformPointToMechanism
Returns the specified world-space point in the space of the specified mechanism.
Public methodStatic memberTransformToMechanism
Returns the specified world-space transformation matrix in the space of the specified mechanism.
Public methodStatic memberTransformToMechanismInitial
Returns the specified world-space transformation matrix in the initial space of the specified mechanism.
Public methodStatic memberTransformToWorld
Returns the specified mechanism-space transformation matrix in the space of the world.
Public methodStatic memberTransformWorldToLocal
Returns the specified world-space transformation matrix in the local-space of the specified visual.
Public methodStatic memberTryGet
Tries to detemine the mechanism and link for the specified visual.
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See Also