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SceneVisualDefaultFloor Property

When a new visual is added it is added to this floor. If not set then new visuals are added directly to the scene. This doesn't apply to loads from a load creator.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public VisualReference DefaultFloor { get; set; }

Property Value

Type: VisualReference
See Also