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PhysicsEngineRenderLine Method

Creates a renderable line and adds it to the render list.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public void RenderLine(
	Vector3 from,
	Vector3 to,
	Color color,
	bool persistent = false,
	string key = ""
)

Parameters

from
Type: Microsoft.DirectXVector3
The starting world-space position for the line.
to
Type: Microsoft.DirectXVector3
The ending world-space position for the line.
color
Type: System.DrawingColor
The color for the line.
persistent (Optional)
Type: SystemBoolean
Whether the line is cleared only before a timestep.
key (Optional)
Type: SystemString
The key that identifies categories of lines.
See Also