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PhysicsEngineCreateBallSocketJoint Method

Overload List
  NameDescription
Public methodCreateBallSocketJoint(PhysicsRigidBody, Vector3)
Creates a ball and socket (spherical) joint in the physics world that constrains the specified rigid body to maintain a fixed distance from the specified world-space anchor position.
Public methodCreateBallSocketJoint(PhysicsRigidBody, PhysicsRigidBody, Vector3)
Creates a ball and socket (spherical) joint in the physics world that constrains the two specified rigid bodies to maintain a fixed distance from the specified world-space anchor position.
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