PhysicsEngineCreateBallSocketJoint Method |
| Name | Description | |
|---|---|---|
| CreateBallSocketJoint(PhysicsRigidBody, Vector3) |
Creates a ball and socket (spherical) joint in the physics world that constrains the
specified rigid body to maintain a fixed distance from the specified world-space anchor
position.
| |
| CreateBallSocketJoint(PhysicsRigidBody, PhysicsRigidBody, Vector3) |
Creates a ball and socket (spherical) joint in the physics world that constrains the
two specified rigid bodies to maintain a fixed distance from the specified world-space
anchor position.
|