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PhysicsEngineCreateApproximateCylinderGeometry Method

Approximates a cylindrical collision geometry using a convex-hull.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public PhysicsConvexHullGeometry CreateApproximateCylinderGeometry(
	double radius,
	double length,
	double taper = 0,
	int points = 10,
	double margin = 0
)

Parameters

radius
Type: SystemDouble
The radius for the cylinder geometry in the xy-plane.
length
Type: SystemDouble
The length for the cylinder geometry along the z-axis.
taper (Optional)
Type: SystemDouble
The taper angle (in radians).
points (Optional)
Type: SystemInt32
The number of points to use when approximating the circular profile.
margin (Optional)
Type: SystemDouble
The collision margin for the convex-hull.

Return Value

Type: PhysicsConvexHullGeometry
The created convex-hull geometry.
See Also