PhysicsEngineDestroyJoint Method |
Removes the specified joint from the physics world and disposes of it.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntaxpublic void DestroyJoint(
PhysicsJoint joint
)
Parameters
- joint
- Type: PhysicsJoint
The joint to destroy.
Remarks
It is not necessary to call this method when destroying a rigid body since any joints
attached to the rigid body are automatically destroyed when the rigid body is destroyed.
See Also