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PhysicsObjectUseParentBody Property

When true, this visual will not create a rigid body of its own, but add its geom to its parent. This is useful for creating components from several visuals that must remain internally stable.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public bool UseParentBody { get; set; }

Property Value

Type: Boolean
See Also