PhysicsObjectUseParentBody Property |
When true, this visual will not create a rigid body of its own, but add its geom to its parent. This is useful for creating components from several visuals that must remain internally stable.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntaxpublic bool UseParentBody { get; set; }Property Value
Type:
Boolean
See Also