Click or drag to resize

PhysicsObjectSenseMultipleLoads Property

If true the OnBlocked and OnCleared are called for every load that blocks or clears the sensor. If false the events are only fired for the first load that blocks the sensor. Subsequent touching loads keep it blocked and the OnCleared occurs for the first load when the last load is cleared.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public bool SenseMultipleLoads { get; set; }

Property Value

Type: Boolean

Implements

ISensorSenseMultipleLoads
See Also