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PhysicsEngineTicks Property

Counter incremented every time AdvanceTime(Boolean, Double) is called, and reset to zero on Reset.
Remarks
Can be used to notice in other code if a new physics step has been started, allowing per-physics step caches to be implemented.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public ulong Ticks { get; }

Property Value

Type: UInt64
See Also