Vector2 Structure |
Defines a two component vector.
A default constructed one is Zero.
Namespace: Microsoft.DirectX
[SerializableAttribute] public struct Vector2 : IEquatable<Vector2>
The Vector2 type exposes the following members.
| Name | Description | |
|---|---|---|
| Vector2(Vector2) |
Initializes a new instance of the Vector2 struct.
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| Vector2(Double, Double) |
Initializes a new instance of the Vector2 struct.
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| Vector2(Single, Single) |
Initializes a new instance of the Vector2 struct.
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| Name | Description | |
|---|---|---|
| Normalized | Vector2 normalization - make its length be 1
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| X |
Gets or sets the X component of the Vector2 as a Single.
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| XD |
Gets or sets the X component of the Vector2 as a Double.
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| Y |
Gets or sets the Y component of the Vector2 as a Single.
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| YD |
Gets or sets the Y component of the Vector2 as a Double.
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| Name | Description | |
|---|---|---|
| Add(Vector2) |
Add Vector2 to this Vector2 | |
| Add(Vector2, Vector2) | Vector2 addition
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| Ccw(Vector2) |
Cross product of two Vector2s
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| Ccw(Vector2, Vector2) |
Cross product of two Vector2s
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| CcwD(Vector2) |
Cross product of two Vector2s
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| CcwD(Vector2, Vector2) |
Cross product of two Vector2s
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| Dot(Vector2) |
Dot product of two Vector2s
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| Dot(Vector2, Vector2) |
Dot product of two Vector2s
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| DotD(Vector2) |
Dot product of two Vector2s
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| DotD(Vector2, Vector2) |
Dot product of two Vector2s
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| Equals(Object) | Vector2 exact equality - see EQ(Vector2, Vector2) for alternative
(Overrides ValueTypeEquals(Object).) | |
| Equals(Vector2) | Vector2 exact equality - see EQ(Vector2, Vector2) for alternative
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| GetHashCode |
Returns the hash code for the current Vector2.
(Overrides ValueTypeGetHashCode.) | |
| Length |
Length of Vector2 | |
| Length(Vector2) |
Length of Vector2 | |
| LengthD |
Length of Vector2 | |
| LengthD(Vector2) |
Length of Vector2 | |
| LengthSq |
Length squared of Vector2 | |
| LengthSq(Vector2) |
Length squared of Vector3 | |
| LengthSqD |
Length squared of Vector2 | |
| LengthSqD(Vector2) |
Length squared of Vector3 | |
| Lerp(Vector2, Double) |
Linear interpolation between this Vector2 and another Vector2 This is most commonly used to find a point some fraction of the way along a line between two endpoints When t = 0 returns this. When t = 1 returns b. When t = 0.5 returns the point midway between this and b. | |
| Lerp(Vector2, Vector2, Double) |
Linear interpolation between two Vector2s
This is most commonly used to find a point some fraction of the way along a line between two endpoints When t = 0 returns a. When t = 1 returns b. When t = 0.5 returns the point midway between a and b. | |
| Lerp(Vector2, Vector2, Single) |
Linear interpolation between two Vector2s
This is most commonly used to find a point some fraction of the way along a line between two endpoints When t = 0 returns a. When t = 1 returns b. When t = 0.5 returns the point midway between a and b. | |
| Maximize(Vector2) | Vector2 maximization - combination of the largest components
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| Maximize(Vector2, Vector2) | Vector2 maximization - combination of the largest components
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| Minimize(Vector2) | Vector2 minimization - combination of the smallest components
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| Minimize(Vector2, Vector2) | Vector2 minimization - combination of the smallest components
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| Multiply(Double) |
Scale the X, and Y components of Vector2 | |
| Multiply(Single) |
Scale the X, and Y components of Vector2 | |
| Multiply(Vector2) |
Scale the X and Y components of Vector2.
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| Multiply(Vector2, Vector2) |
Scale the X and Y components of Vector2 .
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| Multiply(Vector2, Double) |
Scale the X and Y components of Vector2 | |
| Multiply(Vector2, Single) |
Scale the X and Y components of Vector2 | |
| MultiplyAdd |
Combined multiplication and addition
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| Negate | Vector2 in-place negation.
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| Normalize | Vector2 normalization - make its length be 1
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| Normalize(Vector2) | Vector2 normalization - make its length be 1
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| Scale(Double) |
Scale the X and Y components of Vector2 | |
| Scale(Single) |
Scale the X and Y components of Vector2 | |
| Scale(Vector2) |
Scale the X and Y components of Vector2.
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| Scale(Vector2, Vector2) |
Scale the X and Y components of Vector2 .
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| Scale(Vector2, Double) |
Scale the X and Y components of Vector2 | |
| Scale(Vector2, Single) |
Scale the X and Y components of Vector2 | |
| Subtract(Vector2) | Vector2 subtraction
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| Subtract(Vector2, Vector2) | Vector2 subtraction
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| ToString |
Returns a string that represents the current Vector2.
(Overrides ValueTypeToString.) | |
| Transform |
Transforms a Vector2 by the given Matrix | |
| TransformCoordinate(Matrix) |
Transform this Vector2 coordinate by Matrix | |
| TransformCoordinate(Vector2, Matrix) |
Transform Vector2 coordinate by Matrix | |
| TransformNormal(Matrix) |
Transform this Vector2 normal by Matrix | |
| TransformNormal(Quaternion) |
Transform this Vector2 normal by Quaternion | |
| TransformNormal(Vector2, Matrix) |
Transform Vector2 normal by Matrix | |
| TransformNormal(Vector2, Quaternion) |
Transform Vector2 normal by Quaternion |
| Name | Description | |
|---|---|---|
| Addition | Vector2 addition
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| Equality | Vector2 exact equality - see EQ(Vector2, Vector2) for alternative
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| Inequality | Vector2 exact inequality - see EQ(Vector2, Vector2) for alternative
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| Multiply(Double, Vector2) |
Scale the X and Y components of Vector2 | |
| Multiply(Single, Vector2) |
Scale the X and Y components of Vector2 | |
| Multiply(Vector2, Double) |
Scale the X and Y components of Vector2 | |
| Multiply(Vector2, Single) |
Scale the X and Y components of Vector2 | |
| Subtraction | Vector2 subtraction
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| UnaryNegation | Vector2 unary negation
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| Name | Description | |
|---|---|---|
| Empty |
A Vector2 with all of its components set to zero.
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| MaxValue |
A Vector2 with the maximum value
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| MinValue |
A Vector2 with the minimum value
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| One |
A Vector2 with all of its components set to one.
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| Origin |
A Vector2 with all of its components set to zero.
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| XAxis |
A Vector2 representing the unit X-Axis
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| YAxis |
A Vector2 representing the unit Y-Axis
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| Zero |
A Vector2 with all of its components set to zero.
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