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PhysicsGeometry Class

The base type for physics collision geometry.
Inheritance Hierarchy
SystemObject
  Demo3D.VisualsPhysicsGeometry
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Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public class PhysicsGeometry : IDisposable

The PhysicsGeometry type exposes the following members.

Properties
  NameDescription
Public propertyAabb
The axis-aligned bounding box (AABB) in world space.
Public propertyBody
The physics body that the geometry belongs to.
Public propertyFilterContactPoints
Whether to filter contact points.
Public propertyFixNormals
Whether to fix contact normals for the geometry.
Public propertyFrictionMaterial
The friction material for the collision geometry.
Public propertyIsConveyorSurface
Whether the geometry represents a conveyor surface (e.g. belt or rollers).
Public propertyIsDisposed
Public propertyMargin
The collision margin for the geometry.
Public propertyType
The type of collision geometry.
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Methods
  NameDescription
Public methodDispose
Releases all resources used by the PhysicsGeometry
Protected methodDispose(Boolean)
Releases the unmanaged resources used by the PhysicsGeometry and optionally releases the managed resources
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Remarks
Provides a thin wrapper around IGeometry
See Also
Inheritance Hierarchy