WallVisualOuterTextureSize Property |
How high and wide the texture is to be tiled on the outer side of the wall. If either is 0 then it means stretch to the SectionSpan or the wall height.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntaxpublic Vector2Property OuterTextureSize { get; set; }Property Value
Type:
Vector2Property
See Also