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PhysicsStaticBodyPropertiesMovable Property

Whether the static body should be movable by setting the Transform property.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public bool Movable { get; set; }

Property Value

Type: Boolean
Remarks
Some physics engines are able to simulate non-movable bodies more efficiently. However, please note that setting this to false may not warn on subsequently setting the Transform property. Doing so may also give different behaviour for different physics engines.
See Also