Click or drag to resize

PhysicsGeometryAspectUseAncestorBody Property

Whether to allow the rigid body to be found on an ancestor visual (if false the geometry can only be used by this specific visual's physics body).

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public virtual bool UseAncestorBody { get; set; }

Property Value

Type: Boolean
See Also