MeshObjectVisibleFrom Property |
The object becomes visible when it's center is this distance from the camera or greater. The default is 0. Useful for level of detail control.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntaxpublic double VisibleFrom { get; set; }Property Value
Type:
Double
See Also