CylinderVisualTextureMode Property |
Default just uses Material on each face and all modes use Material on the outer edge. All modes except Default use ExtraMaterials[0] on the top face, and Can, Donut and Tire use ExtraMaterials[1] on the bottom face. Donut and Tire use ExtraMaterials[2] on the end faces (when the cylinder is open) and Tire uses ExtraMaterials[3] on the inside edge (when the cylinder is hollow).
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
See Also