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Vector4Lerp Method (Vector4, Vector4, Double)

Linear interpolation between two Vector4s

This is most commonly used to find a point some fraction of the way along a line between two endpoints When t = 0 returns a. When t = 1 returns b. When t = 0.5 returns the point midway between a and b.

Namespace:  Microsoft.DirectX
Assembly:  Demo3D.Common (in Demo3D.Common.dll) Version: 15.0.2.11458
Syntax
See Also