VisualTurnTo Method (Visual, Axis, Double, Double, Double, Double) |
Turns to a target rotation.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntaxpublic void TurnTo(
Visual targetVisual,
Axis axis,
double target,
double speed,
double acc,
double dec
)
Parameters
- targetVisual
- Type: Demo3D.VisualsVisual
The turn will be in this visual's coordinate space.
If the visual itself is passed in here it will rotate in the coordinate space of its parent, or the scene if there is no parent. - axis
- Type: Demo3D.CommonAxis
The turn will be around this axis (in the targetVisual's coordinate space.) - target
- Type: SystemDouble
The target rotation in degrees. - speed
- Type: SystemDouble
The speed to be used when turning in degrees per second. - acc
- Type: SystemDouble
The acceleration to be used when turning in degrees per second per second. - dec
- Type: SystemDouble
The deceleration to be used when turning in degrees per second per second.
Examples
void TurnToVADDDD_OnClick(Visual sender, PickInfo pickInfo)
{
sender.TurnTo(sender, Axis.Y, 40, 20, 5, 5);
}
See Also