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VisualTurnTo Method (Visual, Matrix, SpeedProfile)

Main Matrix TurnTo method

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public void TurnTo(
	Visual targetVisual,
	Matrix targetMatrix,
	SpeedProfile speedProfile
)

Parameters

targetVisual
Type: Demo3D.VisualsVisual
The turn will be in this visual's coordinate space. If the visual itself is passed in here it will rotate in the coordinate space of its parent, or the scene if there is no parent.
targetMatrix
Type: Microsoft.DirectXMatrix
The matrix to turn to.
speedProfile
Type: Demo3D.VisualsSpeedProfile
The speed profile to be used when turning.
Examples
C#
// This example will turn a visual 90 degrees around the Y axis,
// using a given speed profile.
void TurnToVMSP_OnClick(Visual sender, PickInfo pickInfo)
{
    var speed = new SpeedProfile(20, 5, 5);
    sender.TurnTo(sender, Matrix.RotationY90, speed);
}
See Also