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MeshRendererAspectPickFromWorldFrustum Method

[Missing <summary> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshRendererAspect.PickFromWorldFrustum(Demo3D.Visuals.IDisplay,Microsoft.DirectX.Plane[])"]

Namespace:  Demo3D.Visuals.Renderers.Mesh
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public override bool PickFromWorldFrustum(
	IDisplay display,
	Plane[] frustum
)

Parameters

display
Type: IDisplay

[Missing <param name="display"/> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshRendererAspect.PickFromWorldFrustum(Demo3D.Visuals.IDisplay,Microsoft.DirectX.Plane[])"]

frustum
Type: Microsoft.DirectXPlane

[Missing <param name="frustum"/> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshRendererAspect.PickFromWorldFrustum(Demo3D.Visuals.IDisplay,Microsoft.DirectX.Plane[])"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshRendererAspect.PickFromWorldFrustum(Demo3D.Visuals.IDisplay,Microsoft.DirectX.Plane[])"]

Implements

IRendererAspectPickFromWorldFrustum(IDisplay, Plane)
See Also