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IRendererAspectPickFromWorldFrustum Method

A check to see if the desired frustum intersects with this aspect.

Namespace:  Demo3D.Visuals.Renderers
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
bool PickFromWorldFrustum(
	IDisplay display,
	Plane[] frustum
)

Parameters

display
Type: IDisplay
The current display.
frustum
Type: Microsoft.DirectXPlane
The frustum to test

Return Value

Type: Boolean
True if the frustum intersects, otherwise false.
See Also