Click or drag to resize

TransferState Class

TransferState is used to model the transfer of loads between equipment and should be attached to the equipment, not the load. The load has a CurrentTransfer/CurrentStation aspect for that purpose.
Inheritance Hierarchy
SystemObject
  System.DynamicDynamicObject
    NotifyPropertyChangedBase
      SimpleCustomTypeDescriptor
        GlobalizedProperties
          OwnedProperties
            Demo3D.VisualsTransferState

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
public class TransferState : OwnedProperties

The TransferState type exposes the following members.

Constructors
  NameDescription
Public methodTransferState
Initializes a new instance of the TransferState class
Top
Properties
Methods
Events
  NameDescription
Public eventDispatchOutListeners
Top
Fields
  NameDescription
Public fieldIncoming
Public fieldOutgoing
Top
See Also