MeshRenderable Class |
[Missing <summary> documentation for "T:Demo3D.Visuals.Renderers.Mesh.MeshRenderable"]
Namespace: Demo3D.Visuals.Renderers.Mesh
public class MeshRenderable : Renderable, IEquatable<MeshRenderable>
The MeshRenderable type exposes the following members.
| Name | Description | |
|---|---|---|
| MeshRenderable | Initializes a new instance of the MeshRenderable class |
| Name | Description | |
|---|---|---|
| BoundingBox | (Overrides RenderableBoundingBox.) | |
| BoundingSphere | (Overrides RenderableBoundingSphere.) | |
| BoundingSphereExcludingTransform | (Overrides RenderableBoundingSphereExcludingTransform.) | |
| ClippedNeedsCalculating | (Inherited from Renderable.) | |
| ContainsTransparency | (Overrides RenderableContainsTransparency.) | |
| Document | (Inherited from Renderable.) | |
| Id | (Inherited from Renderable.) | |
| MaterialProperties | ||
| Matrix | (Overrides RenderableMatrix.) | |
| MatrixId | ||
| Mesh | ||
| MeshReference | ||
| NeedsUpdate | (Overrides RenderableNeedsUpdate.) | |
| OriginalMesh |
This mesh should never be modified
| |
| ShadowClippedNeedsCalculating | (Inherited from Renderable.) | |
| UnscaledMesh | Obsolete. |
| Name | Description | |
|---|---|---|
| Construct | (Overrides RenderableConstruct(Document).) | |
| Deconstruct | (Inherited from Renderable.) | |
| Equals | ||
| ExecuteMeshAffectors | ||
| NotifyNeedsUpdateChanged | (Inherited from Renderable.) | |
| Pick | (Overrides RenderablePick(IDisplay, Matrix, Ray, PickInfo).) | |
| PickFromWorldFrustum | (Overrides RenderablePickFromWorldFrustum(IDisplay, Matrix, Plane).) | |
| RaisePropertiesChanged |
Raise an PropertyChanged event for each value.
(Inherited from BindableBase.) | |
| RaisePropertyChanged(PropertyChangedEventArgs) |
Raise an PropertyChanged event for the specified value.
(Inherited from BindableBase.) | |
| RaisePropertyChanged(String) |
Raise an PropertyChanged event for the specified value.
(Inherited from BindableBase.) | |
| Render | (Overrides RenderableRender(IDisplay).) | |
| RenderShadow | (Overrides RenderableRenderShadow(IDisplay, Vector3).) | |
| RequestRender | (Inherited from Renderable.) | |
| SetINotifyPropertyChangedPropertyT |
Checks to see if the property is the same as the specified value. It they're different then set the value and raise an PropertyChanged event.
Property changes on the new value are also listened to and, if one occurs, the propertyChangedCallback handler will be invoked.
(Inherited from BindableBase.) | |
| SetPropertyT(T, T, PropertyChangedEventArgs) |
Checks to see if the property is the same as the specified value. It they're different then set the value and raise an PropertyChanged event.
(Inherited from BindableBase.) | |
| SetPropertyT(T, T, String) |
Checks to see if the property is the same as the specified value. It they're different then set the value and raise an PropertyChanged event.
(Inherited from BindableBase.) | |
| Update | (Overrides RenderableUpdate(IDisplay).) |
| Name | Description | |
|---|---|---|
| NeedsUpdateChanged | (Inherited from Renderable.) | |
| Removed | (Inherited from Renderable.) |
| Name | Description | |
|---|---|---|
| needsUpdate | ||
| subRenderable |