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PhysicsRigidBodyProperties Class

A container for properties used to instantiate a PhysicsRigidBody.
Inheritance Hierarchy
SystemObject
  Demo3D.VisualsPhysicsRigidBodyProperties

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public class PhysicsRigidBodyProperties : IDisposable

The PhysicsRigidBodyProperties type exposes the following members.

Properties
  NameDescription
Public propertyGeometry
The collision geometry for the rigid body.
Public propertyGravityEnabled
Whether the rigid body should be affected by gravity.
Public propertyKinematic
Whether the rigid body should be kinematic.
Public propertyMass
The mass for the rigid body.
Public propertyTransform
The local-to-world space transform for the rigid body.
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Methods
  NameDescription
Public methodAddGroup
Adds the specified collision group to the list of groups that the rigid body should be prescribed to upon creation.
Public methodDispose
Releases all resources used by the PhysicsRigidBodyProperties
Protected methodDispose(Boolean)
Releases the unmanaged resources used by the PhysicsRigidBodyProperties and optionally releases the managed resources
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See Also