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FrictionConfiguration Class

[Missing <summary> documentation for "T:Demo3D.Visuals.FrictionConfiguration"]

Inheritance Hierarchy
SystemObject
  System.Collections.GenericListFrictionMaterialCombination
    Demo3D.VisualsFrictionConfiguration

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
[SerializableAttribute]
public class FrictionConfiguration : List<FrictionMaterialCombination>, 
	ICloneable

The FrictionConfiguration type exposes the following members.

Constructors
  NameDescription
Public methodFrictionConfiguration
Initializes a new instance of the FrictionConfiguration class
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Methods
  NameDescription
Public methodAdd(FrictionMaterialCombination)
Override default Add to ensure uniqueness of combinations.
Public methodAdd(String, String, Double)
Add a new friction combination if it doesn't exist already. If it does exist set the coefficient of the existing combination.
Public methodClear
Public methodClearCache
Allow scripting users to have control over cleaing the cache in case they manage to circumvent it.
Public methodClone
Public methodCombine
Public methodConstruct
Public methodCopy
Public methodStatic memberCreateDefaults
Create Friction Combination Defaults. Based on the following sources form the web: http://www.carbidedepot.com/formulas-frictioncoefficient.htm
Public methodEquals (Overrides ObjectEquals(Object).)
Public methodFindCombination(FrictionMaterialReference, FrictionMaterialReference)
Public methodFindCombination(String, String)
Public methodGetMaterialsInUse
Public methodRead
Public methodRemove
Remove a friction combination.
Public methodRemoveMaterial
Remove all combinations for a given material name.
Public methodRenameMaterial
Public methodResetToDefaults
Public methodToString (Overrides ObjectToString.)
Public methodWrite
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See Also