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Document Properties

The Document type exposes the following members.

Properties
  NameDescription
Public propertyApp
The application hosting the document.
Public propertyCameras
The collection of views in the model. This is a mapping of string names to Camera objects.
Public propertyConnections
Tag Server connections (if available).
Public propertyDefaultCamera
The name of the default View when loading or saving (looked up in Cameras).
Public propertyDocumentEdition
The edition that the document was last saved in.
Public propertyEventLogPath
Log events to this file, if null don't log events.
Public propertyEventQueue
The simulation dispatcher for scheduling asynchronous or future actions.
Public propertyExperiments
The collection of experiments in Sim3D that can be run in batch.
Public propertyIsExperimentRunning
Is an experiment currently running?
Public propertyIsResetting
Is the document currently being reset.
Public propertyLights
Find all the LightVisual visuals in the Scene.
Public propertyLoadedHeader
This will only be set for documents that have been loaded from disk
Public propertyMechanismsManager
Public propertyName
The file name of the document without the extension.
Public propertyNeedsSave
Whether the current document has been modified and needs saving.
Public propertyPackageTargetName
Public propertyScene
The top level SceneVisual.
Public propertyTagImporterFileName
The path to the tag server definitions file used when Import is pressed in the TagBrowser. This is equivalent to TagImporterProperties.FileName.
Public propertyTelegrams
Telegrams for high level emulation.
Public propertyTime
The current simulation time.
Public propertyUndoRedoManager
The undo manager used to control undo's and redo's.
Public propertyUserVars
Temporary place for scripting to place variables, that will survive across resets. These values are *not* to be serialized.
Public propertyVisual
Top-level visual for the document
Public propertyVisuals
Use an enumerator to walk the scene tree.
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See Also