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BoxTubeVisualCollisionType Property

Hints at the type of physics collision geometry to be used. Selecting "Bounding Box" will usually yield the greatest performance, although the geometry will usually poorly approximate the mesh. The "Convex-Hull" option usually provides the best trade-off in terms of accuracy and performance. You may select "Convex-Hull Decomposition" to achieve greater accuracy, whilst "Triangle Mesh" should only be used in specific cases.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public BoxTubeCollisionType CollisionType { get; set; }

Property Value

Type: BoxTubeCollisionType
See Also