PacketReaderDataAvailable Property |
Returns true if data is immediately available. (Specifically that EnsureAsync(1) won't block.)
Returns true if there's any data remaining in the packet (this.Remaining > 0), or if the underlying stream has data available.
Returning false does not necessarily mean that data is not available. It may be that it's not possible to detect data.
Namespace:
Demo3D.IO
Assembly:
Demo3D.IO (in Demo3D.IO.dll) Version: 15.0.2.11458
Syntax
See Also