VisualConnectTo Method (String, Visual, String) |
Namespace: Demo3D.Visuals
public virtual void ConnectTo( string connectorName, Visual other, string otherConnectorName )
void ReplaceConnections(Visual visualA, Visual visualB) { // Connect the "End" connector of visualA // to the "Start" connector of visualB. // This replaces any existing connections. visualA.ConnectTo("End", visualB, "Start"); } void AddToConnections(Visual visualA, Visual visualB) { // Connect the "End" connector of visualA // to the "Start" connector of visualB. // This adds to any existing connections because allowMultiple:true is specified. visualA.ConnectTo("End", visualB, "Start", allowMultiple:true); }