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MeshSetRendererAspectAddT Method (MeshMaterial, Matrix)

[Missing <summary> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshSetRendererAspect.Add``1(Demo3D.Visuals.MeshMaterial[],Microsoft.DirectX.Matrix)"]

Namespace:  Demo3D.Visuals.Renderers.Mesh
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public T Add<T>(
	MeshMaterial[] materials,
	Matrix matrix
)
where T : new(), MeshRenderable

Parameters

materials
Type: Demo3D.VisualsMeshMaterial

[Missing <param name="materials"/> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshSetRendererAspect.Add``1(Demo3D.Visuals.MeshMaterial[],Microsoft.DirectX.Matrix)"]

matrix
Type: Microsoft.DirectXMatrix

[Missing <param name="matrix"/> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshSetRendererAspect.Add``1(Demo3D.Visuals.MeshMaterial[],Microsoft.DirectX.Matrix)"]

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshSetRendererAspect.Add``1(Demo3D.Visuals.MeshMaterial[],Microsoft.DirectX.Matrix)"]

Return Value

Type: T

[Missing <returns> documentation for "M:Demo3D.Visuals.Renderers.Mesh.MeshSetRendererAspect.Add``1(Demo3D.Visuals.MeshMaterial[],Microsoft.DirectX.Matrix)"]

Implements

IMeshSetRendererAspectAddT(MeshMaterial, Matrix)
See Also