PhysicsRigidBodyAddTorque Method |
Note: This API is now obsolete.
Applies the specified angular force to the rigid body's center of mass.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax[ObsoleteAttribute("AddTorque is deprecated, please use ApplyTorque instead.",
false)]
public void AddTorque(
Vector3 torque
)Parameters
- torque
- Type: Microsoft.DirectXVector3
The angular force to apply in world space.
Remarks
See Also