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PhysicsObjectTransformWorldToTrack Method

Transform a world location into a tracking location. Offset is Props.Tracking.Offset, and is used to translate the [0,0,0] away from [start of conveyor, top of roller, center of roller].

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 15.0.2.11458
Syntax
C#
public Vector3 TransformWorldToTrack(
	ConveyorVisual track,
	Vector3 world,
	Vector3 offset
)

Parameters

track
Type: Demo3D.VisualsConveyorVisual

[Missing <param name="track"/> documentation for "M:Demo3D.Visuals.PhysicsObject.TransformWorldToTrack(Demo3D.Visuals.ConveyorVisual,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector3)"]

world
Type: Microsoft.DirectXVector3

[Missing <param name="world"/> documentation for "M:Demo3D.Visuals.PhysicsObject.TransformWorldToTrack(Demo3D.Visuals.ConveyorVisual,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector3)"]

offset
Type: Microsoft.DirectXVector3

[Missing <param name="offset"/> documentation for "M:Demo3D.Visuals.PhysicsObject.TransformWorldToTrack(Demo3D.Visuals.ConveyorVisual,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector3)"]

Return Value

Type: Vector3

[Missing <returns> documentation for "M:Demo3D.Visuals.PhysicsObject.TransformWorldToTrack(Demo3D.Visuals.ConveyorVisual,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector3)"]

See Also