ServerSocketAcceptAsync Method |
Accepts a connection from a client.
Namespace:
Demo3D.Net
Assembly:
Demo3D.IO (in Demo3D.IO.dll) Version: 15.0.2.11458
Syntaxpublic Task<ProtocolSocket> AcceptAsync(
bool sync
)
Parameters
- sync
- Type: SystemBoolean
If true, the Task returned is guaranteed to be complete.
Return Value
Type:
TaskProtocolSocketA new connection from a client received on the server.
See Also