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ServerSocketAcceptAsync Method

Accepts a connection from a client.

Namespace:  Demo3D.Net
Assembly:  Demo3D.IO (in Demo3D.IO.dll) Version: 15.0.2.11458
Syntax
C#
public Task<ProtocolSocket> AcceptAsync(
	bool sync
)

Parameters

sync
Type: SystemBoolean
If true, the Task returned is guaranteed to be complete.

Return Value

Type: TaskProtocolSocket
A new connection from a client received on the server.
See Also