ProtocolServerOpenT Method (ProtocolAddress, NotifyDataChangedEventHandler, CallbackContext) |
Creates a server and starts accepting connections, calling dataChangedHandler with data from each connection as it arrives.
This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
Namespace:
Demo3D.Net
Assembly:
Demo3D.IO (in Demo3D.IO.dll) Version: 15.0.2.11458
Syntaxpublic static ServerSocket Open<T>(
ProtocolAddress address,
NotifyDataChangedEventHandler dataChangedHandler,
CallbackContext callbackContext = CallbackContext.CallerContext
)
where T : class, INotifyDataChanged
Parameters
- address
- Type: Demo3D.NetProtocolAddress
Address of server. - dataChangedHandler
- Type: Demo3D.NetNotifyDataChangedEventHandler
Data received handler. - callbackContext (Optional)
- Type: Demo3D.NetCallbackContext
Defines the context in which the callback should be called.
Type Parameters
- T
- Required services.
Return Value
Type:
ServerSocketThe server socket.
Remarks
If callbackContext is CallerContext then dataChangedHandler is Demo3D thread safe.
It's called in the same thread (synchronization context) as the caller to this method.
See Also