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CylinderVisualCollisionType Property

Property Value

Type: CylinderCollisionType
A collision type of 'Low' will treat the cylinder as a box encompassing its bounds. 'High' will try to collide very accurately with a cylinder representation. This is unreliable for Body Type of Load or Vehicle but will work reasonably well for a Deflector.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 10.0.0.6737
Syntax
C#
public CylinderCollisionType CollisionType { get; set; }

Property Value

Type: CylinderCollisionType
See Also