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ContainerVisualCollisionType Property

Property Value

Type: PhysicsCollisionType
'Low' means treat the Container as a box, which works best when moving Containers as a 'Load' on a conveyor. 'High' means store treat the Container as a Container and allow items to fall into it, which works best when the Container is a 'Deflector'.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 10.0.0.6737
Syntax
C#
public PhysicsCollisionType CollisionType { get; set; }

Property Value

Type: PhysicsCollisionType
See Also