ServerSocketAcceptAsync Method |
Accepts a connection from a client.
Namespace:
Demo3D.Net
Assembly:
Demo3D.IO (in Demo3D.IO.dll) Version: 10.0.0.0 (10.0.0.0)
Syntaxpublic Task<ProtocolSocket> AcceptAsync()
Return Value
Type:
TaskProtocolSocketA new connection from a client received on the server.
See Also