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ServerSocketAcceptAsync Method

Accepts a connection from a client.

Namespace:  Demo3D.Net
Assembly:  Demo3D.IO (in Demo3D.IO.dll) Version: 10.0.0.0 (10.0.0.0)
Syntax
C#
public Task<ProtocolSocket> AcceptAsync()

Return Value

Type: TaskProtocolSocket
A new connection from a client received on the server.
See Also