Click or drag to resize

ConnectorReparentOnConnect Property

Property Value

Type: Boolean
When true, the owning visual will be reparented to the partner connector's owning visual. This is useful for creating components such as interchangeable robot end-effectors, which need to become part of the robot component when snapped into position.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 11.0.0.7658
Syntax
C#
public bool ReparentOnConnect { get; set; }

Property Value

Type: Boolean
See Also